Toy Addict

E3 Games by Eigotaku Part 4
E3 Games by Eigotaku Part 4

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May 29, 2016 7:20 am | Leave your thoughts

It could be argued that Rockstar and Activison and their tent pole IP- grand theft auto and call of duty, respectively, are the two sharpest edges of the contemporary gaming sword, consistent and uncompromising  in their jabs on Nintendo’s waining dominance since the 16 bit era, and the console shaped horses these franchised warriors ride...

E3 Games by Eigotaku Part 3
E3 Games by Eigotaku Part 3

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May 28, 2016 10:13 am | Leave your thoughts

E3 would not be E3 without big conferences, thumping soundtracks, endorsement loving developers championing annualised cash ins to seasoned fans of the sports or shooter genres. Except when it’s not. Except when Nintendo is mentioned. In 2008, Nintendo lynchpin Shigeru Miyamoto went on stage to demo a music game in line with the ‘touch generation’...

E3 Games by Eigotaku Part 2
E3 Games by Eigotaku Part 2

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May 26, 2016 3:37 pm | Leave your thoughts

Game 2 could be described as many things. Video game’s ‘Macbeth’, ‘apocalypse now’, ‘Chinese Democracy’. Regardless, I refuse to give up on this game. It’s a game the industry needs right now. An advocate that AAA video games can be intimate, cerebral and an art form. A game that can create, exist and be loved...

E3 Games by Eigotaku Part 1
E3 Games by Eigotaku Part 1

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May 26, 2016 2:57 pm | Leave your thoughts

E3 2016 is nearly upon us and to celebrate, I thought I would share 5 of my most anticipated games, rumored or announced, along with a brief background of each. So, in reverse order- number five…. Resident Evil 7.   To me, there are two types of horror games. Anyone who knows me will know...

Wii U Star Fox Zero Review by @eigotaku
Wii U Star Fox Zero Review by @eigotaku

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April 30, 2016 8:16 am | Leave your thoughts

Ratings System: Toss it = Hated it Taste it = Liked it Tupperware = Loved it  Star Fox Zero on Wii U  Review- Nintendo on auto pilot. Frustration is a word that plagued my experience with star fox zero, whether it was wrestling with the initially obtuse and disorienting controls, or coming across the handful...